Project: Monster Siege
Status - Overhaul
This game was initially created with no planning or design specs. It has gone through a lot of builds but the gameplay was never immersive. Static action buttons and somewhat predictable enemies took away from the intended suspense. A new, in-depth combat system has been designed and will be gradually written into the game.
The focus of this game was originally around resource management, identifying and building synergies between hardware, weapons and skills. While it still has those elements, risk will instead become the leading point for gameplay.
- Storyline from the perspectives of five generals
- Both pre-set and randomly generated bosses
- Base and technology tree upgrades